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1.
Sensors (Basel) ; 23(15)2023 Jul 31.
Artigo em Inglês | MEDLINE | ID: mdl-37571605

RESUMO

Wireless resource utilizations are the focus of future communication, which are used constantly to alleviate the communication quality problem caused by the explosive interference with increasing users, especially the inter-cell interference in the multi-cell multi-user systems. To tackle this interference and improve the resource utilization rate, we proposed a joint-priority-based reinforcement learning (JPRL) approach to jointly optimize the bandwidth and transmit power allocation. This method aims to maximize the average throughput of the system while suppressing the co-channel interference and guaranteeing the quality of service (QoS) constraint. Specifically, we de-coupled the joint problem into two sub-problems, i.e., the bandwidth assignment and power allocation sub-problems. The multi-agent double deep Q network (MADDQN) was developed to solve the bandwidth allocation sub-problem for each user and the prioritized multi-agent deep deterministic policy gradient (P-MADDPG) algorithm by deploying a prioritized replay buffer that is designed to handle the transmit power allocation sub-problem. Numerical results show that the proposed JPRL method could accelerate model training and outperform the alternative methods in terms of throughput. For example, the average throughput was approximately 10.4-15.5% better than the homogeneous-learning-based benchmarks, and about 17.3% higher than the genetic algorithm.

2.
Sensors (Basel) ; 22(18)2022 Sep 15.
Artigo em Inglês | MEDLINE | ID: mdl-36146350

RESUMO

Mobile edge computing (MEC) and device-to-device (D2D) communication can alleviate the resource constraints of mobile devices and reduce communication latency. In this paper, we construct a D2D-MEC framework and study the multi-user cooperative partial offloading and computing resource allocation. We maximize the number of devices under the maximum delay constraints of the application and the limited computing resources. In the considered system, each user can offload its tasks to an edge server and a nearby D2D device. We first formulate the optimization problem as an NP-hard problem and then decouple it into two subproblems. The convex optimization method is used to solve the first subproblem, and the second subproblem is defined as a Markov decision process (MDP). A deep reinforcement learning algorithm based on a deep Q network (DQN) is developed to maximize the amount of tasks that the system can compute. Extensive simulation results demonstrate the effectiveness and superiority of the proposed scheme.

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